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| 05:33:21 | Ami603[w0rK] | morning |
| 05:34:58 | f00fy | hey Ami603[w0rK] |
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| 14:32:05 | | --> itix (~ilkleht@1f49225e.2d34f077.humppa.jyu.fi) has joined #amigadev |
| 14:32:13 | itix | hi |
| 14:45:26 | | --> spotUP (~spot@1366b407.bf6674e.telia.com) has joined #amigadev |
| 14:45:33 | spotUP | hello! |
| 14:46:17 | spotUP | i have noticed that OS4 executeables often get a lot bigger than for example MOS executebles of the same source, how do I do to produce as small exe |
| 14:46:19 | spotUP | woops. |
| 14:46:25 | spotUP | exe's as possible? |
| 14:46:59 | spotUP | for example, my compile of 194x is a lot bigger than the exes for other OSes. |
| 14:49:40 | itix | strip it |
| 14:49:49 | itix | strip --remove-section=.comment myexe |
| 14:50:34 | nicomen | spotUP: you can use newlib and use -Os also |
| 14:51:09 | spotUP | what does -Os do? |
| 14:51:19 | spotUP | and i already use newlib.. :) |
| 14:52:18 | itix | -Os optimizes for size |
| 14:52:23 | spotUP | aha, thanx. |
| 14:52:55 | spotUP | let's hope the exe gets smaller then, do i need to put -Os at some special place, or is right before -o ok? |
| 14:53:16 | itix | do you have -O2 or -O3 somewhere? |
| 14:54:00 | spotUP | the exe got 200k smaller now. but, that's not enuff i think, i'll download the MOS binary and check how big it is. |
| 14:54:37 | spotUP | nope, i don't have -O2 or -O3 ... what do they optimize? |
| 14:54:48 | itix | they optimize for speed |
| 14:54:52 | nicomen | -Os Optimize for size. -Os enables all -O2 optimizations that do not |
| 14:54:52 | nicomen | typically increase code size. It also performs further optimiza- |
| 14:54:52 | nicomen | tions designed to reduce code size. |
| 14:54:52 | nicomen | -Os disables the following optimization flags: -falign-functions |
| 14:54:52 | nicomen | -falign-jumps -falign-loops -falign-labels -freorder-blocks |
| 14:54:53 | itix | i use -O3 on MOS mostly |
| 14:54:54 | nicomen | -freorder-blocks-and-partition -fprefetch-loop-arrays |
| 14:54:57 | nicomen | When compiling for Apple powerPC targets, -Os disables use of the |
| 14:54:59 | nicomen | string instructions even though they would usually be smaller, |
| 14:55:03 | nicomen | because the kernel can't emulate them correctly in some rare cases. |
| 14:55:04 | nicomen | This behavior is not portable to any other gcc environment, and |
| 14:55:07 | nicomen | will not affect most programs at all. If you really want the |
| 14:55:09 | nicomen | string instructions, use -mstring. |
| 14:55:12 | nicomen | If you use multiple -O options, with or without level numbers, the |
| 14:55:14 | nicomen | last such option is the one that is effective. |
| 14:56:00 | nicomen | -O3 Optimize yet more. -O3 turns on all optimizations specified by -O2 |
| 14:56:00 | nicomen | and also turns on the -finline-functions, -fweb and |
| 14:56:01 | nicomen | -fgcse-after-reload options. |
| 14:56:54 | itix | ah hmm |
| 14:56:55 | spotUP | uhum. interesting read. thanx nico! |
| 14:57:03 | itix | i think GCC2 generates smaller code always |
| 14:57:11 | itix | it doesnt align functions or loops |
| 14:57:19 | spotUP | aha, most MOS coders use gcc2 right? |
| 14:57:27 | itix | yes |
| 14:57:32 | nicomen | ok, I'm quoting gcc4 |
| 14:57:54 | nicomen | I use 4.02 |
| 14:57:56 | itix | gcc4 generates mostly same code but sometimes it gets much bigger than with gcc2 |
| 14:57:57 | nicomen | 4.0.2 |
| 14:58:12 | itix | i have 4.0.1 here but i dont use it much |
| 15:01:16 | spotUP | oh man, there's some serious size difference here; 194X-MOS 221604k 194X-os4 1782052k, but... i just came to think of a thing, MOS SDL stuff ain't static right? and OS4 exes are static.. that could explain quite a bit. :) |
| 15:02:13 | itix | ah well |
| 15:02:16 | itix | :) |
| 15:02:16 | itix | yes |
| 15:02:38 | itix | MOS SDL library is not statically linked |
| 15:02:58 | nicomen | lol |
| 15:03:13 | spotUP | hehe |
| 15:03:55 | itix | what SDL libraries you are using there? |
| 15:05:22 | spotUP | hmm, tried a -O3 compile, let's see if it got any faster. :) |
| 15:05:31 | spotUP | itix, i am using the latest for aos4.. |
| 15:05:48 | spotUP | itix. these; http://www.rcdrummond.net/sdl/ |
| 15:06:21 | itix | i mean are you using sdl_image, sdl_mixer ? |
| 15:07:12 | spotUP | itix, aha =) |
| 15:07:35 | spotUP | here's the whole shebang; g++ -I/sdk/local/newlib/include/SDL -I/sdk/local/common/include/SDL main.cpp -lsdl_image -lSDL_mixer -lvorbisfile -lvorbis -logg -lsdlmain -lsdl -lauto -lpthread -lm -lsmpeg -lSDL -mcrt=newlib -lstdc++ -Os -O2 -o 194X |
| 15:07:35 | spotUP | strip 194X |
| 15:07:52 | itix | ahh |
| 15:07:57 | itix | lot of static libraries |
| 15:08:01 | spotUP | yes. |
| 15:08:20 | spotUP | that's the only way to do it under aos4, as far as i know. |
| 15:08:26 | spotUP | i don't think it' |
| 15:08:47 | spotUP | s a very nice solution though, i'd prefer some sdl#? stuff in libs: |
| 15:09:38 | spotUP | but i guess, it's more hassle free for users this way, but, when sdl gets updates all exes needs to be recompiled which is a bit... tiring.. |
| 15:10:55 | itix | bug fixing sdl is easier to me with shared libraries... developer sends me the binary and i resolve sdl issue by enabling some debug in powersdl.library... easy peasy ;) |
| 15:12:17 | spotUP | itix, so you are the author of powersdl for mos? |
| 15:12:24 | itix | yes i'm |
| 15:13:30 | | -!- * zerohero points at itix |
| 15:13:35 | spotUP | cool. :) |
| 15:13:38 | zerohero | "it's his fault" ;) |
| 15:13:44 | spotUP | hehe |
| 15:13:44 | nicomen | I'd prefer dynamic loading of .so libs |
| 15:13:45 | itix | :D |
| 15:13:55 | itix | what is better in .so libs? |
| 15:14:19 | itix | and where you put them? |
| 15:15:08 | nicomen | itix: you can build them easier and you don't need to open them manually |
| 15:15:17 | nicomen | libs: ? |
| 15:15:53 | itix | building process of powersdl is not very complicated and they are not opened "manually" either (autop-open lib does job) |
| 15:15:56 | itix | -p |
| 15:16:23 | zerohero | who opens libs anyway? ;) |
| 15:16:48 | itix | you do... you even get interfaces for them ;) |
| 15:16:51 | zerohero | autoinit_library_base.c and autoinit_library_main.c are the only thing you need :) |
| 15:17:18 | zerohero | idltool creates autoinit code for everything i do |
| 15:17:27 | zerohero | i'm to lazy to open libs :) |
| 15:18:19 | itix | hmm.. cvinclude.pl doesnt have option for that :( |
| 15:18:41 | itix | i always copy old source code to create new auto-open code ;) |
| 15:18:48 | zerohero | hehe |
| 15:19:00 | zerohero | i so wish i had idltool on linux tho |
| 15:19:32 | itix | rewrite it using perl then ;) |
| 15:19:40 | zerohero | switching to the miggy, making autoinit code or library skeleton, transfering, then coding gets annoying :) |
| 15:20:00 | nicomen | idltool on linux? |
| 15:20:01 | zerohero | otoh, i could buy myself a good memstick and compile on the miggy |
| 15:20:07 | zerohero | nicomen: yes, i'd like that |
| 15:21:06 | spotUP | zerohero, thanx for dopus btw. why not the latest pre21? sources lost? |
| 15:21:08 | zerohero | nicomen: i asked on adtools ml a couple of months ago if they could add it, they said it would be no problem, still nothing tho |
| 15:21:29 | zerohero | spotUP: yes, jacek lost them, only pre19 in cvs at sf.net |
| 15:21:40 | spotUP | zerohero, aha :( |
| 15:21:56 | zerohero | spotUP: he has some sources after pre21 but they won't compile, and he started changeing the gui quite alot |
| 15:22:07 | zerohero | so they aren't any good, from what i've heard |
| 15:22:08 | itix | is dopus4 any good? |
| 15:22:21 | itix | i planned compiling dopus4 to mos :P |
| 15:22:45 | spotUP | anbyone seen olle recently? or does anyone know how his port of UPX ( http://upx.sourceforge.net/ ) i am so looking forward to an os4 port. packers are essential. :) |
| 15:23:10 | spotUP | itix, i bet you did. are you kidding? dopus4 is THE shit, when it comes to file management. |
| 15:23:13 | zerohero | itix: sources are a mess, but i'm sure you'll manage quicker than me, only took me a couple of months ;) |
| 15:23:33 | zerohero | itix: configopus is especially crappy |
| 15:23:45 | spotUP | zerohero, aha so he's still working on dopus4? i thought he had quit working on it? |
| 15:23:59 | zerohero | spotUP: jacek? no, afaik he doesn't |
| 15:24:12 | spotUP | aha ok. |
| 15:24:49 | spotUP | zerohero, have you read the comments on aw? the cursor control thing would be neat. i noticed that you had changed the gui a bit? are you planning to convert it to reaction? |
| 15:24:51 | itix | zerohero: heh... well when i uploaded filemaster to aminet i wrote to the end of one source file that i could port ibrowse to ppc in three days ;) |
| 15:24:51 | zerohero | nicomen: you disappeared after idltool on linux, you know something about it? |
| 15:25:25 | zerohero | spotUP: i've changed the gui? and no, i'm not porting it to reaction, at least not yet |
| 15:25:34 | zerohero | itix: lol |
| 15:25:51 | spotUP | zerohero, humm.. i compared my v21 to yours and the sliders look different. |
| 15:26:07 | zerohero | itix: i did this the hard way tho, changed everything into interface->function() |
| 15:26:23 | itix | zerohero: nuts :P |
| 15:26:32 | zerohero | spotUP: must be an os4 thing, but there's also a newslider thing in the prefs |
| 15:26:44 | zerohero | itix: i wanted stuff i could work with ;) |
| 15:27:01 | itix | heh |
| 15:27:13 | spotUP | itix, i noticed your port of filemaster, that's cool! some friends of mine are addicted to filemaster. :) i'd like to compile it for os4, but my 'skills' ain't enough. |
| 15:27:18 | zerohero | but in the meantime i killed 68k and mos support :/ |
| 15:27:21 | nicomen | -rwxr-xr-x 1 mendoza mendoza 154385 2005-01-04 02:13 /home/mendoza/bak/hda2/usr/local/amiga2/bin/ppc-amigaos-idltool |
| 15:27:28 | itix | spotUP: the source is there ;) |
| 15:27:35 | zerohero | nicomen: heh.. give me :) |
| 15:27:36 | nicomen | don't ask me where I got it, when or how |
| 15:28:07 | spotUP | zerohero, aha i bet it's the newslider thing that's set to on in your version, and not in mine. |
| 15:28:11 | zerohero | nicomen: it's quite old tho, it must have changed since then. even i know on change |
| 15:28:22 | nicomen | http://www.avenir.dhs.org/archives/adtools/12-2005/msg00010.html |
| 15:28:38 | zerohero | spotUP: i think i disabled the old code so it's always newsliders or something |
| 15:28:53 | nicomen | zerohero: just prod TF I guess |
| 15:29:09 | zerohero | nicomen: it was that far back even :) |
| 15:29:47 | zerohero | spotUP: i've uploaded a new snapshot of dopus4 today, btw |
| 15:29:53 | spotUP | zerohero, do you know what's up with us not being able to use the p21 prefs? any chanse of a solution soon? (not meant as a do it now thing, just curious). |
| 15:30:19 | zerohero | spotUP: no, i don't think i will be able to solve that anytime soon |
| 15:30:29 | spotUP | zerohero, aha. |
| 15:30:36 | spotUP | zerohero, cool, url to the snap? |
| 15:30:45 | zerohero | spotUP: http://www.zerohero.se/ |
| 15:31:41 | spotUP | is there a list of changes? or is it 'just' more stable? |
| 15:32:54 | spotUP | woops.. :) i guess the dopus.library got changed... crashed here :) i'll be right back.. |
| 15:33:05 | | <-- spotUP has left #amigadev |
| 15:33:05 | zerohero | ah,yes |
| 15:33:38 | | --> spotUP (~spot@1366b407.bf6674e.telia.com) has joined #amigadev |
| 15:33:46 | spotUP | there.. :) and dopus is running. |
| 15:33:55 | zerohero | the library was full of pre os 3.x (2.x even?) fixes |
| 15:34:10 | zerohero | i've removed most of those and replaced them with system calls |
| 15:34:37 | zerohero | most of the changes should be mentioned in the readme |
| 15:35:01 | zerohero | not a very good list of things, but it works :/ |
| 15:35:13 | spotUP | zerohero, ahhh.. i like the new os4ish 'read txtfile window' ... and the quit requester is fixed. nice. |
| 15:35:36 | zerohero | spotUP: os4ish? i didn't change it :) |
| 15:35:44 | spotUP | the changes.txt was a pleasant read. |
| 15:35:51 | zerohero | spotUP: i did change the show commad viewer tho :) |
| 15:35:55 | zerohero | +n |
| 15:36:03 | spotUP | zerohero, the old one opened on it's own screen didn't it? this new one opens a window. |
| 15:36:08 | itix | wb |
| 15:36:23 | spotUP | maybe it didn't open on it's own screen, but it didn't look like the standard gui, now it does. |
| 15:36:27 | zerohero | spotUP: it's a settings question i think |
| 15:36:43 | spotUP | aha that too.. :) |
| 15:36:58 | zerohero | but opening hex read on own screen sucks atm |
| 15:37:06 | spotUP | uhum... |
| 15:37:10 | zerohero | uses a non proportional font |
| 15:37:19 | zerohero | everything is screwed up |
| 15:37:28 | zerohero | a lot better in windowed mode |
| 15:37:39 | spotUP | zerohero, i know you didn't want bug reports, but i am sneaking in one anyway, when making lha archives, dopus halts for a while... |
| 15:37:54 | zerohero | spotUP: what do you mean? |
| 15:38:21 | spotUP | the lha output window stays on screen way to long. |
| 15:38:39 | zerohero | spotUP: probably you screwed up the settings |
| 15:38:44 | spotUP | maybe. |
| 15:38:50 | zerohero | spotUP: you can set the time for how long it should stay |
| 15:39:05 | spotUP | ok, that's it i guess. |
| 15:39:08 | zerohero | spotUP: "it works here" (tm) (c) (r) ;) |
| 15:39:16 | spotUP | haha |
| 15:40:18 | zerohero | itix: btw, do you have some datatypes sound player example code? |
| 15:40:45 | zerohero | itix: i'm thinking of ripping out the old 8svx code and replacing it with datatypes |
| 15:40:57 | zerohero | itix: as i did with the iffloader |
| 15:41:16 | zerohero | scrapped anim support, but who uses that today? |
| 15:42:40 | spotUP | i do! :) but not from dopus as it always worked poorly under a gfxcard. |
| 15:43:01 | zerohero | lucky me ;) |
| 15:43:12 | spotUP | and there's no really good iff anim player for gfx cards out there either i think. |
| 15:43:26 | itix | zerohero: one moment |
| 15:43:42 | zerohero | aren't anims locked with a screenmode? i thought so? |
| 15:43:59 | itix | static void Soundtask(struct Sndcopy *snd) |
| 15:43:59 | itix | { |
| 15:44:04 | itix | struct Sndtask st = {0}; |
| 15:44:04 | itix | st.dto=NewDTObject(snd->source->filename, |
| 15:44:09 | itix | DTA_SourceType,DTST_FILE, |
| 15:44:09 | itix | DTA_GroupID,GID_SOUND, |
| 15:44:14 | itix | TAG_END); |
| 15:44:14 | itix | if(st.dto) |
| 15:44:19 | itix | { if(snd->loop==1) |
| 15:44:19 | itix | { DoMethod(st.dto,DTM_TRIGGER,NULL,STM_PLAY,NULL); |
| 15:44:24 | itix | } |
| 15:44:24 | itix | else |
| 15:44:29 | itix | { st.loop=snd->loop; |
| 15:44:29 | itix | Audioplay(snd,&st); |
| 15:44:34 | itix | } |
| 15:44:34 | itix | Waittask(0); |
| 15:44:39 | itix | DisposeDTObject(st.dto); |
| 15:44:39 | itix | } |
| 15:44:44 | itix | } |
| 15:44:44 | itix | zerohero: speaking of os4 enhancements i always throw away old junk from my ports |
| 15:45:16 | itix | overscan, chip ram, 8bit screens, planar bitmaps... pffft, who needs that crap :) |
| 15:45:39 | zerohero | yeah, the screenmode handling of dopus4 wasn't nice |
| 15:45:54 | spotUP | zerohero, well, i dunno, or, yea, i guess they are locked to a resolution, but not a specific aga screenmode, this players plays iff anims on cgx screens, but it fucks up when they loop, it doesn't clear the screen. http://www.aminet.net/package.php?package=gfx/show/CyberAnim13.lha |
| 15:46:33 | zerohero | itix: but yes, i agree, personally i think all that stuff should go :) |
| 15:46:57 | zerohero | spotUP: ok, i think i've tried it once or twice |
| 15:47:05 | spotUP | yeh! fuck teh past! compute for teh phuture! :) |
| 15:47:13 | zerohero | spotUP: i very rarely come across anims tho |
| 15:47:30 | zerohero | spotUP: that sums it all up pretty good :) |
| 15:47:48 | spotUP | i do it a lot :) i use my a1200 and try to use my a1 for commercial pixel work, but ppaint sucks in lowres and with few colors under aos4 atm.. |
| 15:47:52 | zerohero | itix: oh, and thanks for the code snippet :) |
| 15:48:06 | itix | zerohero: i got it from aweb ;) |
| 15:48:08 | zerohero | i can't even make ppaint run on os4 |
| 15:48:11 | zerohero | itix: lol |
| 15:48:14 | itix | all your code belong to aweb apl |
| 15:48:33 | spotUP | zerohero, huh? do you want me to send my altered config file? it will make it run. |
| 15:48:34 | zerohero | all my code belongs to gpl anyway ;) |
| 15:48:50 | zerohero | spotUP: i have no use for ppaint, but thanks anyway :) |
| 15:49:00 | zerohero | i can't paint for food |
| 15:49:02 | itix | heh.. ppaint... in mos it works better with JIT than without ;) |
| 15:49:08 | itix | square circles etc |
| 15:49:17 | zerohero | lol |
| 15:49:19 | spotUP | haha |
| 15:50:15 | spotUP | it works perfectly in aos4 on screens bigger than 320x200, with smaller screens and say 16 colors, the screen gets garbled, and the mouse precision is very inacurrate. :/ |
| 15:51:04 | zerohero | ok |
| 15:51:16 | zerohero | maybe i should wait another two weeks for the os4 port ;) |
| 15:53:07 | spotUP | haha |
| 15:53:47 | itix | aint ppaint written in asm? |
| 15:54:02 | zerohero | afaik it is/was |
| 15:54:09 | spotUP | the source was included in cyberanim, but it's a sasc makefile, a sasmake2gccmake.exe would be a really handy tool. |
| 15:54:13 | zerohero | but there was an os4 port promised at one stage |
| 15:54:28 | itix | i can create makefile for cyberanim |
| 15:54:37 | spotUP | yes, i was in contact with cloanto about this. |
| 15:54:48 | zerohero | gcc -Wall -O3 -c :) |
| 15:54:52 | spotUP | itix, you'd 'make' my day. :) |
| 15:54:56 | zerohero | and then gcc *.o |
| 15:55:08 | itix | lol |
| 15:55:08 | zerohero | but gcc *.o doesn't work on amigaos :( |
| 15:55:15 | itix | somebody ported MSX CAS tools to os4 |
| 15:55:27 | itix | zerohero: works here :P |
| 15:55:28 | spotUP | it was me! me! me! :) |
| 15:55:34 | spotUP | hahaha |
| 15:55:34 | zerohero | hehe |
| 15:55:57 | zerohero | itix: must be another thing b0rked in gcc 3+ ;D |
| 15:56:02 | itix | strange, only few days after mos port ;) |
| 15:56:15 | spotUP | itix, with HNL as a mentor :) i learned a lot yesterday. |
| 15:56:17 | itix | spotUP: cyberanim contains 68k asm |
| 15:56:28 | zerohero | itix: port it to ppc asm then ;) |
| 15:56:36 | spotUP | itix, damn, you are right. :/ |
| 15:57:03 | spotUP | 39 lines. |
| 15:57:09 | itix | i could compile 68k asm using phxass and call from ppc code |
| 15:57:12 | itix | simpler |
| 15:57:29 | spotUP | hmm |
| 15:57:36 | zerohero | 39 lines of asm shouldn't be impossible to convert to c? |
| 15:57:46 | zerohero | tho i know very little of 68k asm :) |
| 15:58:09 | itix | 64bit math is trivial but i dont know for unpack.s |
| 15:58:15 | spotUP | ooh.. this sounds cool! http://www.aminet.net/package.php?package=gfx/show/AnimInWindow.lha too bad there's no source. |
| 15:58:20 | | -!- * itix used to write complete mui applications in asm |
| 15:58:31 | zerohero | itix: ouch, horrible :) |
| 15:58:49 | spotUP | spot is gonna crash very soon! trying to execute anim in window! |
| 15:59:01 | spotUP | damn. i crashed. brb |
| 15:59:09 | | -!- Ami603[w0rK] is now known as Ami603 |
| 15:59:10 | Ami603 | re guys |
| 15:59:20 | spotUP | bah, i killed the process instead. :) |
| 15:59:23 | spotUP | hi Ami603! |
| 15:59:24 | zerohero | hi Ami603 |
| 15:59:24 | itix | SmartInfo which NutsAboutAmiga is still using is written by me ;) |
| 15:59:30 | itix | hi AmiPPC |
| 16:02:10 | spotUP | woo.. spot stumbled upon the ultraclassic PPAnim.. oh the days of powerpacker and compacts! |
| 16:02:49 | zerohero | haha |
| 16:03:57 | spotUP | btw, we (up rough) are gonna host an AmigaOnly party in gothenburg in september. we'll ditch the 4k compo and hold a bootblock compo instead. =) |
| 16:04:12 | spotUP | bootblocks are fresh. |
| 16:05:06 | spotUP | itix, here's another anim player with source; http://www.aminet.net/package.php?package=gfx/aga/animdemo.lha it's for aga though, but it might be fixed easily? |
| 16:05:37 | itix | spotUP: contains asm |
| 16:05:43 | spotUP | damn. |
| 16:05:56 | zerohero | lol |
| 16:06:09 | zerohero | spotUP: nothing but troubles heh ;) |
| 16:06:13 | spotUP | hehe |
| 16:06:55 | spotUP | i'm on to another one. in the readme of show_opus5 cybertvplayer is mentioned as an animplayer.. doing a goodle tour now.. |
| 16:08:22 | Ami603 | anyone can point me to a way to obtain the parent window from a boopsi object? |
| 16:09:58 | spotUP | cybertvplayer is a no no... it's for true color anims.. |
| 16:10:10 | zerohero | Ami603: not me, sorry |
| 16:10:30 | spotUP | neither can i :/ |
| 16:11:47 | spotUP | zerohero, good news. cyberanim ain't acting up anymore. the 68k binary works nicely. so it can be used from dopus.. wee.. |
| 16:13:38 | spotUP | (i guess it was my bvision that didn't like it) |
| 16:15:40 | Ami603 | nobody knows? ;( |
| 16:15:45 | spotUP | hmm.. didn't know that multiview had iffanim support, or rather, i've never used it.. doesn't seem to be able to loop anims though.. hmm.. |
| 16:22:56 | itix | ok compiles, now the asm part... |
| 16:23:01 | itix | i always hate this |
| 16:25:29 | spotUP | itix, ah, still on it, fresh! |
| 16:36:59 | | <-- Ami603 has quit (Quit: AmigaOS4, teh Real thing!) |
| 16:49:01 | zerohero | spotUP: btw, what do you think about the picture viewer in dopus4 now? doubleclick a picture you have a datatype for... |
| 16:54:24 | spotUP | it's nice for a built in viewer! a suggestion; it would be nice if you could change picture with the up and down arrows. and maybe switch to fullscreen with enter or something, and left right arrows to rotate the image. i need more functions though, i'm addicted to PicShow. |
| 16:55:10 | spotUP | or maybe it's the pictures i view in picshow that i am addicted too? haha |
| 17:04:00 | itix | spotUP: do you have any anim file to test? |
| 17:05:31 | spotUP | yes. |
| 17:06:16 | itix | /dcc? :) |
| 17:07:21 | spotUP | itix i bet this one will do; http://www.aminet.net/package.php?package=pix/anim/Karate.lha |
| 17:07:29 | spotUP | ( i can' |
| 17:07:33 | spotUP | (i can't dcc) |
| 17:07:37 | itix | ok thanks |
| 17:08:34 | itix | hmm |
| 17:08:38 | itix | it has got issue |
| 17:08:42 | itix | s |
| 17:08:50 | spotUP | itix, i checked it out, it was kinda funny. :) |
| 17:08:55 | spotUP | what happens? |
| 17:09:29 | itix | anim is fuxxored |
| 17:09:37 | spotUP | uhum :/ |
| 17:09:41 | itix | looking into it |
| 17:09:44 | itix | and it is too fast |
| 17:09:55 | spotUP | ok, i'll brb, gotta put some pasta on the stove! |
| 17:10:39 | spotUP | itix, btw, have you checked that the 68k binary behaves as it should under mos? |
| 17:11:50 | itix | oh |
| 17:11:53 | itix | same issues |
| 17:11:56 | itix | broken anim |
| 17:12:47 | | <-- itix has quit (Quit: System rebooting) |
| 17:13:45 | | --> itix (~ilkleht@1f49225e.2d34f077.humppa.jyu.fi) has joined #amigadev |
| 17:13:52 | itix | re |
| 17:13:55 | itix | running 68k version was very bad idea |
| 17:13:55 | spotUP | itix, the same karate.lha anim works here. |
| 17:14:03 | spotUP | itix, aha.. :) |
| 17:14:32 | zerohero | anim plays fine with multiview on os4 |
| 17:14:39 | spotUP | the cyberanim 68k file works under aos4.. |
| 17:14:52 | spotUP | zerohero, yepp, i noticed that, but it doesn't loop anims :/ |
| 17:14:57 | itix | mmh |
| 17:15:08 | itix | cyberanim assumes some planar emul |
| 17:15:55 | | --> Ami603 (~coco@19108886.211e61ee.dynamicIP.rima-tde.net) has joined #amigadev |
| 17:17:10 | | --> spot3AD (spot@1366b407.bf6674e.28a85a1b.1e624c7dX) has joined #amigadev |
| 17:17:20 | | <-- spotUP has quit (Read error: Connection reset by peer) |
| 17:17:42 | spot3AD | itix, you're right btw... with that karate.anim cyberanim crashed for me too, on exit. and it played the anim way to fast. |
| 17:18:19 | spot3AD | itix, maybe it's in some other version of iffanim, there's iffanim7 iffanim8 etc, maybe cyberanim doesn't support all. |
| 17:18:46 | spot3AD | all variations i mean. |
| 17:19:47 | spot3AD | itix, give me your email addy and i'll send you one of my anims, that works. |
| 17:24:21 | spot3AD | i just tested it (cyberanim) with some of my anims, and it plays some correct, and some incorrect... it's not a very good animplayer.. might not be worth the effort. |
| 17:29:21 | itix | ah ok |
| 17:29:36 | itix | my mom called :P |
| 17:29:41 | spot3AD | hehe |
| 17:30:26 | spot3AD | hrrrm.. i've never installed any dev stuff into the os4 sdk before, that wasn't meant for aos4 in the first place.. |
| 17:31:30 | spot3AD | zerohero have you installed the bgui dev archive in the os4 sdk? |
| 17:33:15 | spot3AD | huh.. or mui dev for that matter... i'm clueless as where to copy the files to.. |
| 17:35:53 | hnl_dk[away] | spot3AD: mui dev are included in the SDK |
| 17:36:21 | hnl_dk[away] | spot3AD: if you want bgui, then why don't you port it ;-) |
| 17:36:39 | | <-- itix has quit (Read error: Connection reset by peer) |
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| 17:37:49 | hnl_dk[away] | spot3AD: I am not sure, but IIRC is there a BGUI port on AROS, that one should be portable, if the sources are no other places |
| 17:37:58 | itix | re |
| 17:38:02 | hnl_dk[away] | hello itix :-) |
| 17:38:07 | itix | hi hnl |
| 17:38:14 | hnl_dk[away] | are you using WookieChat? |
| 17:38:20 | itix | speaking of bgui i have planned mos port but couldnt find sources :P |
| 17:38:23 | itix | me? |
| 17:38:26 | hnl_dk[away] | ah, sorry |
| 17:38:34 | spot3AD | hnl! |
| 17:38:38 | hnl_dk[away] | didn't think of that ;-) |
| 17:38:50 | spot3AD | zero, nevermind the mui question, i think i've found info. :) |
| 17:39:06 | hnl_dk[away] | itix: are they not in AROS contributions? |
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