Utilitybase chatlog - 2006-04-03

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01:24:51   --> spotUP (~spotUP@1366b407.bf6674e.telia.com) has joined #amigadev
01:24:53 spotUP yo
01:25:02 wegster momma?
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01:27:58 BinoX Hello :D
01:28:03 ssolie did anybody use the @@ feature of GNU make?
01:29:04 BinoX Damn dynamic memory allocation... slowing everything right down... will optimise it some time in the future... but want functionality 1st ;)
01:29:56 wegster BinoX: shaddup ;-)
01:30:07 BinoX Bah :p
01:30:10 wegster ;-)
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01:30:20 BinoX I like to come in and spout crap before talking properly
01:30:51 wegster BinoX: no diff than anyone else here ;-)
01:30:57 ssolie ahem! :)
01:31:04 BinoX rofl
01:31:32 BinoX But I am at least happy to report that I now have data in a sensible, usable format :)
01:32:10   -!- * wegster cheers BinoX
01:33:10 BinoX I've even got the nulls at the end of the string properly.. lol
01:34:22 ssolie must be a C guy.. nulls are so passe :)
01:34:36 wegster grin
01:35:38 BinoX Null is very useful.. Sometimes... lol
01:36:57 BinoX Well, now it's not GRing I'll go to bed.. nite all :)
01:37:05 wegster night BinoX
01:41:27 spotUP nigh beenox!
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05:17:29 jahc error == 0
05:17:29 jahc actual bytes played == 0
05:17:39 jahc error 0 means success, but its not playing anything.. argh
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16:41:21 BinoX Allo again :)
16:41:32 BinoX Didn't realise my client had timed out
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17:17:40 nicomen hi
17:44:42 BinoX Hi :)
17:44:50 BinoX damn.. lol.. long time reply >_>;;
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18:23:41 BinoX Hello again
18:23:46 BinoX GRed ^_^;;
18:33:01 BinoX Yay.. parser finally giving all the correct output ^_^
18:39:01 Ami603[AW] o_O
18:39:03 Ami603[AW] hi there
18:39:09 Ami603[AW] i'm uncle by now ;)
18:39:12 BinoX hello
18:39:13   -!- Ami603[AW] is now known as Ami603[]
18:39:15 BinoX Congrats
18:39:19 Ami603[] thanks
18:39:23 BinoX Wait... It's not right.. lol
18:39:36 Ami603[] my syster had a baby, a yet_to_be_made amigan
18:39:46 BinoX lol
18:39:53 BinoX Buy it an A1200 ;)
18:40:04 BinoX Nice new one from vesalia ;)
18:46:44 BinoX Hmmm... still not right..
18:47:23 BinoX Ah!
18:47:29 BinoX got it ^_^
18:49:41 BinoX Or not :\
18:54:18 BinoX NOW it's right
18:54:25 BinoX forgetting to reset a counter :)
18:56:43 nicomen 301 members on UB now ;)
18:57:29 BinoX UB?
18:57:40 nicomen UtilityBase
18:57:43 BinoX oh
18:57:47 BinoX cool :D
18:58:08 BinoX hmmm... Code backup time ^_^
18:58:19 nicomen who would've thought there are that many amiga devs left
18:58:29 BinoX Not me
18:58:30 Ami603[] that's the best comment i've ever read since some weeks ago
18:58:54 nicomen which one?
18:59:30 Ami603[] [21:02:38] <BinoX> hmmm... Code backup time ^_^
18:59:40 nicomen hehe
18:59:47 nicomen svn svn svn
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19:00:16 Ami603[] that steals time from coding itself
19:01:12 BinoX Yeah.. well.. I only backup when I finish a whole section
19:08:57 Ami603[] back in a while guys
19:09:03   -!- Ami603[] is now known as Ami603[AW]
19:09:41 BinoX I'm off to spend time with my girlfriend now.. c u guys later :)
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20:53:41 antique anyone here know something about struct *node?
20:55:28 nicomen not more than I already told you ;)
20:57:56 nicomen 21:31:47 <nicomen> 22:48 <+antique> whats a node?
20:57:56 nicomen 21:31:47 <nicomen> 22:51 <@nicomen> a node is an element in a list or tree
20:57:56 nicomen 21:31:47 <nicomen> 22:51 <@nicomen> a Node in this context is an Exec Node
20:57:56 nicomen 21:31:48 <nicomen> 22:51 <@nicomen> just some sugar for devs to easily use lists
20:57:59 nicomen 21:31:48 <nicomen> 22:51 <@nicomen> like AddTail to append a Node to the end of a list
20:58:04 nicomen 21:31:50 <nicomen> 22:52 <@nicomen> exec/nodes.h
20:58:05 nicomen 21:31:56 <nicomen> 22:59 <@nicomen> I _think_ that basically make a struct for your self that has the first member as a Node or MinNode, then cast your struct to a Node when using node functionality
20:58:32 nicomen http://irc.utilitybase.com/amigadev/2006-03-30.txt
21:03:59 antique ok!
21:07:22 nicomen ;)
21:11:16 antique i have a char *tab_album[1000] which holds the text i want to be in the list. But how do i do it? any idea?
21:13:19 nicomen struct tab_album_node {
21:13:25 nicomen  struct *Node;
21:13:36 nicomen  char *tab_album[1000];
21:13:40 nicomen }
21:13:59 nicomen or something ;)
21:14:29 nicomen maybe it needs to be apart of the Node struct, what are you adding the node to again?
21:14:57 antique gonna try,2secs
21:25:05 antique gonna add it to struct list *my_list. to be used in listview gadget.
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21:43:00 Ami603[AW] antique:
21:43:06 Ami603[AW] Struct List list;
21:43:21 Ami603[AW] Struct Node nodes[3];
21:43:40 Ami603[AW] nodes[0].ln_Name = "First Node";
21:43:48 Ami603[AW] nodes[1].ln_Name = "Second Node";
21:43:57 Ami603[AW] NewList(&list);
21:44:13 Ami603[AW] AddTail(&list,&nodes[0]);
21:44:16 Ami603[AW] AddTail(&list,&nodes[1]);
21:44:17 Ami603[AW] ...
21:44:48 nicomen but where do you put custom data?
21:45:04 Ami603[AW] doesn't nodes have a userdata tag?
21:45:42 Ami603[AW] mh,seems not
21:46:16 nicomen no, it's weird shit ;)
21:46:18 Ami603[AW] what custom data do you need?
21:46:45 nicomen but after ome googling I saw that tyou can cast to Node if you have a struct with first member as Node
21:46:58 nicomen well, you normal want to put data in nodes no?
21:47:15 Ami603[AW] i guess so, yes
21:49:46 Ami603[AW] going to bed, too tired now
21:49:53   -!- Ami603[AW] is now known as Ami603[zZz]
21:49:54 Ami603[zZz] nite
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