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| 07:23:05 | MrBot | [hnl_dk] hnl_dk |
| 07:24:19 | hnl_dk | hello :-) |
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| 11:53:37 | BinoX | Allo :D |
| 12:05:32 | BinoX | Well.. when someone turns up can you tell me how I get the AmigaOS version when coding in c? |
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| 15:30:46 | BinoX | Anyone about now? heh |
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| 16:42:29 | BinoX | Oops... |
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| 17:01:20 | BinoX | Heh,,, I wish kill program on grim reaper really did kill the prog instead of just making it freeze.. |
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| 17:08:02 | AMiGR | BinoX: that would require full resource tracking |
| 17:08:11 | kindergip | morning |
| 17:08:15 | AMiGR | you can attempt to get rid of the windows and everything |
| 17:08:22 | AMiGR | but chances are that you'll get a big fat crash |
| 17:08:24 | AMiGR | lo kindergip |
| 17:08:29 | kindergip | :) |
| 17:08:34 | BinoX | lol yeah.. I know xD |
| 17:08:38 | BinoX | hello :) |
| 17:08:43 | kindergip | :) |
| 17:08:56 | kindergip | so nice to be acknowledged pre-coffee |
| 17:09:03 | BinoX | Don't suppose you know how to get the AOS version in c? |
| 17:09:07 | BinoX | heh |
| 17:09:17 | BinoX | or in fact use virtual.gadget |
| 17:09:18 | kindergip | nope...I am a hanger on |
| 17:09:29 | BinoX | lol |
| 17:09:31 | kindergip | like to listen to the smart people |
| 17:36:46 | | -!- * BinoX will brb... Simplemail just crashed : |
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| 17:45:24 | itix | hi |
| 17:45:37 | kindergip | ho |
| 17:45:37 | kindergip | |
| 17:48:33 | BinoX | hi |
| 17:48:39 | BinoX | (sorry.. heh.. coding) |
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| 18:07:34 | BinoX | Hello :) |
| 18:13:46 | nicomen | hi |
| 18:14:57 | BinoX | Hey :D |
| 18:15:16 | BinoX | Can u tell me how to get the AOS version in C? ^_^;; |
| 18:18:40 | nicomen | hm |
| 18:19:59 | itix | SysBase->lib_Version or so |
| 18:20:35 | itix | SysBase->LibNode.lib_Version |
| 18:23:57 | BinoX | thx :) |
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| 18:26:01 | BinoX | heh... oops >_>;; |
| 18:27:22 | | <-- kindergip has quit (Quit: Bye) |
| 18:30:28 | BinoX | Thanks for the version code :) Works well ^_^ |
| 18:38:36 | nicomen | first or latter? |
| 18:39:23 | BinoX | first |
| 18:42:26 | BinoX | Here's a general c question... And I can't remember how to do it... How do you combine 2 string variables into 1? |
| 18:42:33 | itix | strcat |
| 18:42:45 | BinoX | wow, fast answer :) thx |
| 18:42:49 | itix | strcpy(s, str1); strcat(s, str2); |
| 18:43:09 | itix | or sprintf(s, "%s%s", str1, str2); |
| 18:43:38 | BinoX | heh.. thx again :D |
| 18:43:53 | BinoX | It shows that I haven't used c for quite a while doesn't it xD |
| 18:45:40 | itix | http://www.gnu.org/software/libc/manual/html_node/Function-Index.html#Function-Index |
| 18:45:47 | itix | i recommend that as a reference |
| 18:46:12 | itix | if it is not there you dont need it :) |
| 18:46:17 | BinoX | lol ok :) |
| 18:46:18 | BinoX | Thanks |
| 18:46:34 | BinoX | Better than my "C for Dummies" book which I bought many years ago xD |
| 18:49:03 | itix | i never had C book and i learnt C only few years ago ;) |
| 18:51:23 | BinoX | heh.. I like to have books for quick reference... but that book isn't much good beyond printf |
| 18:59:18 | | -!- * BinoX sighs brb again |
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| 19:29:03 | | -!- * BinoX shrugs and sighs heh |
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| 19:36:35 | SixK | lo |
| 19:38:09 | BinoX | hi |
| 19:44:09 | nicomen | hi-ho |
| 20:01:39 | BinoX | Hmm.. is there any way for a reaction object to exist on top of another reaction object? |
| 20:01:43 | BinoX | gadget |
| 20:01:46 | BinoX | er.. thing |
| 20:01:48 | BinoX | lol |
| 20:02:49 | nicomen | guess you need a new window |
| 20:03:41 | BinoX | Well.. more like a label that floats close the another gadget when you click on it |
| 20:04:00 | BinoX | i.e. you click a textbox and a label appears above it that says what just happened |
| 20:06:22 | BinoX | Hmm.. not sure a new window would do it though.. 'cause I need the label to stay above the element even if it gets scrolled off the viewable area in a virtual gadget.. |
| 20:10:08 | nicomen | hm |
| 20:10:28 | nicomen | if you are thinking of help bubble thing, isn't that already implemented? |
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| 20:25:07 | BinoX | Hello again :D |
| 20:25:29 | nicomen | ;) |
| 20:26:09 | BinoX | Heh... was having a look at emperor and it locked my system... xD |
| 20:26:57 | BinoX | I'm not thinking of a help bubble thing exactly.. |
| 20:27:43 | BinoX | I just want a way to overlap objects... |
| 20:29:30 | BinoX | basically I'm working on a css enabled browser.. and I can't think of another way of doing position: absolute than to position something on top of something... |
| 20:30:11 | BinoX | If it can't be done then I'll probably have to do a lot more coding writing a lot of custom stuff :( |
| 20:30:21 | BinoX | ... but I'm lazy.. lol |
| 20:30:46 | BinoX | parser is done, sockets are done, gui is kinda done.. |
| 20:31:53 | nicomen | are you using reaction to place the various object? |
| 20:31:57 | nicomen | crazy |
| 20:32:11 | BinoX | lol yeah.. at the moment 'cause it's easy to do that way |
| 20:32:41 | nicomen | poition: absolute, fixed and of course relative, staic ++ when the parent container is fixed |
| 20:33:21 | BinoX | basically I just need a way to make objects float on top of objects.. heh |
| 20:33:37 | BinoX | or gadgets |
| 20:33:40 | BinoX | whichever xD |
| 20:33:45 | BinoX | I get confused |
| 20:34:40 | BinoX | I guess the easiest way would be to render the objects then use some kind of blitting function to move them around the screen... |
| 20:35:31 | BinoX | Hmm.. is that even feasable? |
| 20:39:37 | nicomen | I'd forget about reacton in the html page area ;) |
| 20:39:40 | nicomen | or any other gui |
| 20:39:44 | nicomen | tool kit |
| 20:40:23 | BinoX | I just wanted to use reaction for buttons and string objects and checkboxes etc |
| 20:40:43 | nicomen | ah |
| 20:41:15 | BinoX | but of course, they'd have to sit on top of the html elements |
| 20:42:04 | BinoX | and if they're in a div which is floating above some form elements then it gets really tough.. heh |
| 20:42:29 | BinoX | Guess I'll have to make custom everything xD |
| 20:46:13 | BinoX | Unless... I make a hidden window full of elements which I then map to a part of the html rendering and it updates the hidden ones and returns an image of it... somehow |
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| 21:41:51 | | --> Ami603_ (~coco@9e889ae.f4f1334.dynamicIP.rima-tde.net) has joined #amigadev |
| 21:41:56 | Ami603_ | hi |
| 21:42:05 | | -!- Ami603_ is now known as Ami603 |
| 21:44:20 | nicomen | hi |
| 21:44:28 | nicomen | BinoX: Ami603 is your man btw ;) |
| 21:48:34 | BinoX | Hey Ami603 :) |
| 21:51:54 | itix | n8 |
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| 21:55:00 | Ami603 | hi BinoX: |
| 21:55:04 | Ami603 | already here? ;) |
| 21:56:13 | BinoX | Yeah.. heh |
| 21:56:34 | BinoX | Hunting down tutorials for graphics.library atm :) |
| 21:57:22 | nicomen | BinoX: where are you from? |
| 21:57:33 | BinoX | UK |
| 21:57:36 | nicomen | ah |
| 21:57:45 | nicomen | Ami603: he wants to have floating reaction classes |
| 21:57:55 | nicomen | thinking position: fixed in css |
| 21:57:58 | nicomen | think |
| 21:58:11 | Ami603 | nicomen: i don't think it can be done right now, but i could be wrong |
| 21:58:23 | Ami603 | but |
| 21:58:38 | nicomen | yeah I was thinking new window on top, but that's just plain wrong ;) |
| 21:58:58 | Ami603 | maybe you can force GA_Left, and GA_Top on each gadget, though |
| 21:59:12 | nicomen | or his purpose I'd probably use a rastport of some sort and add reaction gadgets to it if possible |
| 21:59:22 | nicomen | for |
| 21:59:36 | nicomen | then draw everything not GUI-ish "by hand" |
| 22:00:04 | Ami603 | just render your imagery to a bitmap, blit it to your rastport, then redraw over it your gadgets at the desired position? |
| 22:00:34 | Ami603 | i guess that would need custom refreshing aswell |
| 22:00:38 | nicomen | might want to look at aweb source too |
| 22:02:35 | BinoX | I've been looking through the aweb source.. a little hard to follow heh.. but I guess most useful code is.. lol |
| 22:02:37 | Ami603 | hm, too big to look right now, i guess he needs smaller examples to get used to AmigaOS coding |
| 22:04:10 | BinoX | lol.. U missed it the other day... I forgot about strcmp.. ^_^;; Gotten to used to coding under windoze |
| 22:04:14 | BinoX | too* |
| 22:05:12 | nicomen | ;) |
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| 22:15:04 | | -!- Ami603 is now known as Ami603[AW] |
| 22:15:07 | Ami603[AW] | bbl |
| 22:16:53 | BinoX | Well, looks like I'm gunna have to do a lot of "manual labour" when writing this... I wonder how ppl did it in aweb... 'cause if I "draw" it, then how will I make the text selectable... Unless I position more reaction elements... but then I'm back to the problem of if there's text on text.. heh |
| 22:21:03 | Belxjander | BinoX: make all the text you draw entered into a "text" derivative of a ReAction "text" gadget with the appropriate settings? |
| 22:22:12 | BinoX | But how would I get that positioned nicely? |
| 22:22:24 | BinoX | i.e. if I had to place it on top of something |
| 22:22:54 | Belxjander | ahhh good question... |
| 22:23:09 | Belxjander | I have the same issue in an old project I was writing in 68K assembler for an awebplugin |
| 22:23:29 | BinoX | If I could place reaction objects on top of each other it'd be easy.. heh |
| 22:23:30 | Belxjander | I had to drop it in favour of doing some other projects instead |
| 22:23:35 | BinoX | ah |
| 22:25:58 | BinoX | It's too bad there's no parent/child windowing structure, otherwise I could cheat it.. |
| 22:26:29 | | <-- number6 has quit (Ping timeout: 180 seconds) |
| 22:27:29 | BinoX | I guess I could detect mouse clicks and track the position and do some calculations as to what has been selected.. gah! there's gotta be a better way |
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| 22:37:08 | BinoX | Oooh.. apparently layers.library has some stuff that can allow overlapping intution objects.. |
| 22:42:19 | BinoX | Well.. something like anyway |
| 22:50:21 | BinoX | hmm.. brb |
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| 22:52:01 | BinoX | That's better.. that's my crashed app gone :) lol |
| 23:00:46 | BinoX | Hmm.. anyone got a good exaple of how to create a custom gadget? |
| 23:01:57 | nicomen | nobody has ;) |
| 23:02:10 | BinoX | heh.. anyone got a bad example then? lol |
| 23:03:06 | BinoX | I was gunna try and create a layers gadget... heh... sorta like the virtual gadget... |
| 23:12:57 | | --> Varthall (~Varthall@3bc48775.1872b73.f4.ngi.it) has joined #amigadev |
| 23:12:57 | Belxjander | there is some example boopsi classes on Aminet and OS4depot |
| 23:14:37 | number6 | Hi Varthall |
| 23:15:01 | Varthall | hey |
| 23:15:05 | nicomen | ciao |
| 23:15:42 | number6 | Varthall: Got any interest in running some tests on IV3.x, IV4.x, and IV5.x files with "AMP"? |
| 23:16:08 | Varthall | would gladly do, but not tonight |
| 23:16:24 | Varthall | got some work to finish on PC @_@ |
| 23:16:37 | number6 | ok. Just let me know when you feel like it. I will give you links to quality "sample" files and my setup. |
| 23:16:53 | Varthall | ok |
| 23:17:20 | Varthall | anyway I already have AMP here |
| 23:17:31 | number6 | OS4 or WOS? |
| 23:17:44 | Varthall | os4 |
| 23:18:01 | number6 | Got the xanim codecs? |
| 23:18:15 | Varthall | hmm |
| 23:18:27 | Varthall | yes |
| 23:18:39 | number6 | ok |
| 23:18:47 | Varthall | xanim.mp |
| 23:18:49 | Varthall | xanim.amp |
| 23:19:10 | number6 | no. wrong ones for IV3.x, IV4.x, and IV5.x |
| 23:19:56 | number6 | Heh! I thought we were going to talk about this some other night.... |
| 23:20:27 | Varthall | most probably I fell asleep that night |
| 23:21:10 | number6 | Me too. |
| 23:21:45 | Varthall | these days I'm giving a go to warp3d |
| 23:22:22 | Varthall | I've tried to find a solution for the "random lockups" problem I'm having |
| 23:22:54 | Varthall | I've tried many thing but without success |
| 23:23:05 | number6 | Is it worth the effort if warp3d is going to be replaced by gl? |
| 23:23:36 | Varthall | at least I'd like to finally play to Wipeout and Shogo ^^ |
| 23:23:40 | Varthall | with |
| 23:24:09 | Varthall | I've never played them... also I'd be very interested in Quake3 when it will be released |
| 23:24:21 | Varthall | in this case I'm speaking of MiniGL of course |
| 23:24:34 | Varthall | but it gives me the same problems |
| 23:25:12 | Varthall | how's 3d acceleration working with you? |
| 23:25:30 | number6 | I don't use much. Warpview functions perfectly. |
| 23:25:45 | number6 | I don't do games. Too much else. |
| 23:25:51 | Varthall | Radeon 7000? |
| 23:26:42 | number6 | Yep |
| 23:27:29 | BinoX | "random lockups"? |
| 23:27:33 | number6 | ...and I've tested some warp3d programs for devs. All work (as much as radeon 7000 driver does at this time) |
| 23:28:02 | number6 | Transparency is "no go" at present on 7000. |
| 23:28:41 | number6 | Varthall: Your graphics card again is...? |
| 23:29:13 | SixK | good night |
| 23:30:02 | Varthall | 9200 |
| 23:30:18 | Varthall | might be related to the drivers |
| 23:30:35 | Varthall | which might be well still in beta |
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| 23:33:19 | number6 | Possible |
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| | |